Henry Mills (
darkestbeliever) wrote2015-06-11 06:44 pm
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Abilities
As the Dark One, Henry has access to a multitude of abilities. This post explains as many of them as we know about.
Magic
Magic can be used to override the usual laws of nature, physics, and reality, but it always comes with a price. It is inherently neutral and cannot itself be split into Good or Evil, but can be used for either purpose. Since magic use is powered by emotion, the strength of the spell depends on the feelings of the caster focuses into the output of magic. Negative emotions are generally used to power spells while positive emotions are used to maintain control of spells.
However magic can be split into Light and Dark, forms of magic that are powered by positive or negative emotions, thus a manifestation of the wielder's will. However positive emotions do not equal goodness as a mage's attempt to protect one's loved one can result in a person's death - after all, the road to hell is paved with good intentions.
Witchcraft
Most of the Dark One's magic falls beneath the header of Witchcraft.
Witchcraft includes magical abilities such as telekinesis, which enables lifting and throwing people and objects, teleportation of oneself or others, making objects appear out of thin air and turning things invisible. Significantly, they can create and cast curses, such as Dark Curse and the Sleeping Curse. Witchcraft practitioners can also perform acts of transformation over themselves or someone else and create protective shields.
They can also perform acts negative to another being such as causing physical pain, immobilization or combustion. Further abilities include changing the basic nature of something, such as spinning straw into gold, or willfully conjuring an item out of thin air. Witchcraft practitioners are learned in making potions with various effects and enchanting objects to have special functions. Their magic allows them to cause physiologically impossible situations, such as cutting off someone's head without the occurrence of death or using healing powers to instantly restore someone to full health. In addition, they can also summon creatures such as a Wraith and erase memories at will.
This linked image shows which abilities have been used in the show but not just by the Dark One.
Last but certainly not least, due to his being the Dark One, he's got Immortality; He's forever stuck at the age he currently is and he can't be killed by any means so long as he's in a place with magic... (unless someone stabs him with a certain specific dagger). However, if he's in a place without magic or is rendered powerless, then yes he can be killed like any other man.
And speaking of said dagger~
If you happen to get your hands on it (unlikely, but possible) see below for what happens now:
-He will come when called.
-He only does what he's ordered to do, and acts however he damn well pleases when not being ordered about. Want him to kill for you? Tell him to go kill the target(s), want him to do other shit, like quit being such a damn asshole? Tell him to cut it out. Basically, he's going to be a pain in the ass unless you tell him not to be. Of course as long as you possess the dagger he can't harm you, so if you want to punish his poor behavior it's within your ability to do so.
-Don't lose the dagger or you're fucked. If you lose possession of the dagger and he manages to get his hands on it again and believes you to be a danger to him, he will kill you. So if you were an abusive asshole to him while in possession of the dagger? Well, paybacks are a bitch.
-If you stab him with the dagger, you get cursed and become the Dark One.
Extra Note: Due to Henry being a new Dark One, he will not have entire control of the abilities listed. These all come from the Darkness inside of him which is tempered by the Heart of the Truest Believer. As we know very little about both variables, this list will be updated when most information becomes available.
Magic
Magic can be used to override the usual laws of nature, physics, and reality, but it always comes with a price. It is inherently neutral and cannot itself be split into Good or Evil, but can be used for either purpose. Since magic use is powered by emotion, the strength of the spell depends on the feelings of the caster focuses into the output of magic. Negative emotions are generally used to power spells while positive emotions are used to maintain control of spells.
However magic can be split into Light and Dark, forms of magic that are powered by positive or negative emotions, thus a manifestation of the wielder's will. However positive emotions do not equal goodness as a mage's attempt to protect one's loved one can result in a person's death - after all, the road to hell is paved with good intentions.
Witchcraft
Most of the Dark One's magic falls beneath the header of Witchcraft.
Witchcraft includes magical abilities such as telekinesis, which enables lifting and throwing people and objects, teleportation of oneself or others, making objects appear out of thin air and turning things invisible. Significantly, they can create and cast curses, such as Dark Curse and the Sleeping Curse. Witchcraft practitioners can also perform acts of transformation over themselves or someone else and create protective shields.
They can also perform acts negative to another being such as causing physical pain, immobilization or combustion. Further abilities include changing the basic nature of something, such as spinning straw into gold, or willfully conjuring an item out of thin air. Witchcraft practitioners are learned in making potions with various effects and enchanting objects to have special functions. Their magic allows them to cause physiologically impossible situations, such as cutting off someone's head without the occurrence of death or using healing powers to instantly restore someone to full health. In addition, they can also summon creatures such as a Wraith and erase memories at will.
This linked image shows which abilities have been used in the show but not just by the Dark One.
Last but certainly not least, due to his being the Dark One, he's got Immortality; He's forever stuck at the age he currently is and he can't be killed by any means so long as he's in a place with magic... (unless someone stabs him with a certain specific dagger). However, if he's in a place without magic or is rendered powerless, then yes he can be killed like any other man.
And speaking of said dagger~
If you happen to get your hands on it (unlikely, but possible) see below for what happens now:
-He will come when called.
-He only does what he's ordered to do, and acts however he damn well pleases when not being ordered about. Want him to kill for you? Tell him to go kill the target(s), want him to do other shit, like quit being such a damn asshole? Tell him to cut it out. Basically, he's going to be a pain in the ass unless you tell him not to be. Of course as long as you possess the dagger he can't harm you, so if you want to punish his poor behavior it's within your ability to do so.
-Don't lose the dagger or you're fucked. If you lose possession of the dagger and he manages to get his hands on it again and believes you to be a danger to him, he will kill you. So if you were an abusive asshole to him while in possession of the dagger? Well, paybacks are a bitch.
-If you stab him with the dagger, you get cursed and become the Dark One.
Extra Note: Due to Henry being a new Dark One, he will not have entire control of the abilities listed. These all come from the Darkness inside of him which is tempered by the Heart of the Truest Believer. As we know very little about both variables, this list will be updated when most information becomes available.